Self Control

Invasion Games / Patience / Reaction / Discipline

Self Control Module Game Play Overview

Game Play Category: Invasion Games

What Invasion Games Develop

Invasion games are team games where the purpose is to invade the opponent’s territory while scoring points and keeping the opposing team’s points to a minimum, and all within a certain time. “These include sports where the ball is being carried or caught across a line, thrown or shot into a target, or struck with a stick or foot into a specific target area.” (Pearson & Webb, 2008). Invasion games are strategic types of games with multiple transferable skills. These include games such as Netball, Soccer, Rugby, Ultimate Frisbee, Hockey and Basketball.

Transferable Skills

  • Sending an object: E.g. throwing a ball or a disk, kicking a ball or passing a puck, ball or ring with the appropriate apparatus.
  • Receiving an object: E.g. catching with the hands, cradling a ball with the feet, or receiving an object with a stick.
  • Dodging: Dodging typically refers to maintaining personal space, making sure not to collide with other players or objects.
  • Change of direction: Changing the direction your body is traveling is an extremely important skill to all games in this category.
  • Traveling in multiple directions: An important part on both the offensive and defensive side of these games is being mobile; going forwards, backwards, to either side, and to all diagonals.
  • Speed & Agility: An important skill in many games within the category of invasion/territory and in other categories as well.
  • Spatial awareness: Spatial awareness is a key concept within this category, and is useful in many other categories. Through TGfU, students can easily develop the complicated skill of recognizing their position with association of the object of play (ball, Frisbee, etc) and their opponent. Spatial awareness might be one of the most important skills a student could possess when attempting to master more complex games.
  • Change of speed: Being able to change speed is a skill as well as a strategy within the invasion category.
  • Anticipation: While anticipation is not a necessary skill it can be extremely valuable when playing defense in these types of games.
  • Footwork: Having good footwork will not only improve balance, it will aid in learning all the above skills. (Griffin & Butler, 2005)
  • Anticipation: While anticipation is not a necessary skill it can be extremely valuable when playing defense in these types of games.
  • Footwork: Having good footwork will not only improve balance, it will aid in learning all the above skills. (Griffin & Butler, 2005)

Common Tactics to all invasion games include the creation of space while invading your opponents territory, the defending of space as your opponents are invading your territory and the use of a net, goal or target to score.

Offensive strategies common to all Invasion Games include maintaining of possession, avoidance of defensive players, creation of space for their team mates, creation of space for themselves and attacking the goal. These move from a low level of complexity for younger children to more complex ones for the older or more confident children.

Defensively they learn correct defensive positioning, covering a playing area, gaining possession, predicting an opponents move, defending a goal and defending space.  The complexities of these strategies and tactics increases as the children develop more confidence and competence.

Game Play Activities

This unit looks at different ways a ball can be controlled.  This includes a section on controlling a ball with the hand as in basketball, with the foot as in soccer and using a hockey stick.

  • Level 1: activities are focused around learning to control a basketball, soccer ball and a hockey ball through a variety of games.  uses of a large beach towel and a ball.
  • Level 2: introductory activity has the children developing both individual and partner activities controlling a ping pong ball with a plastic plate. In groups they then devise a game which can also extend back into the classroom with some procedural writing as they write out the instructions, rules and scoring for the activities they have designed. Game play activities look at introducing passing in a variety of games.
  • Level 3: a variety of games are played where the games are more game like. Offensive and defensive strategies are also discussed and developed.

The unit culminates in a game called “Multi-Sport” which uses a variety of ways and sports randomly chosen by the teacher for small groups of children to play against each other.

Self Control Module Character Overview

Character Focus Words

Self Control

Self Control in this unit is defined as “Knowing I can but deciding I won’t”.  The children are also introduced to a process that helps them correct mistakes and move on.  “Muck up, own up, put it right and move on”, gives the children a process through which they can correct mistakes, learn from them, face the appropriate consequences but then move on. As part of developing more self control in the children, the ideas of patience, reaction and discipline are the character ideas selected for this unit.


Patience is defined as the ability to wait. In the younger age groups the focus is on how they can develop patience within the school environment by learning to take turns within the class.  The manual includes some additional ideas to be used to help develop patience.


Two science experiments are used to introduce the word reaction. The first uses a peppermint mentos and coke combination which creates a violent reaction, and connects to situations where we act hastily before thinking about what to say and do.  By comparison, milk, food colouring and sunlight liquid combines to create a much softer swirling reaction.  This introduces the thought that we need to take time to think about what to say and do. Helping the children to react positively in situations is a focus of this section of the unit. Learning from mistakes, giving things a go, reacting to difficult situations peacefully, accepting and fixing mistakes and reacting to failures positively are also explored.


The final word is discipline and helps children to develop self discipline.  Working hard, practicing even when they don’t feel like it, and not making excuses are all ideas explored under the word discipline. Will power is used as a component of developing self discipline and is  connected to the idea of a rocket booster on the side of a rocket. In the same way will power is needed to move you towards your goals. The older children are encouraged to explore different ways to impact their world by firstly changing themselves as part of developing self discipline.